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The Rules Directory:
A Thousand Years of Medieval Warfare

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TITLE: A Thousand Years of Medieval Warfare 2nd EditionA Thousand Years Medieval Cover02

AUTHOR: T.J. Halsall R.G. Boss & G.J. Hyland

PUBLISHER: Newbury Rules

PUBLICATION DATE: 1983

WEB SITE/SUPPORT FORUM: None

PRICE (with date): Unknown

REVIEWED BY: Mark “Extra Crispy” Severin

PERIOD COVERED: Medieval Warfare 500-1500

THE BOOK:

A Thousand Years of Medieval Warfare (TYMF) is an A4 sized booklet. My copy - obtained used - includes two card stock sheets of charts. The booklet runs 28 pages. As it is a supplement to Warfare Through the Ages it contains only a brief summary of the rules, with additional detail pertinent to the Medieval period. The rules cover the first 15 pages, while charts and explanatory notes occupy 10 pages. The remainder are made up of a glossary and a page of optional rules.

SCOPE: TYME is designed to recreate the battles of the Medieval Period at the tactical level.

ARMY SIZE: Unknown - lack of a given figure ratio or army lists makes this impossible to determine from just these rules.

BASE UNIT:

  • In the tactical

GAME SCALES:

  • Ground Scale: 1 cm = 5 meters for 25 mm figures, 10 meters for 15 mm figures, and 20 meters for 1:300 figures.
  • Time scale 1 turn = 30 seconds
  • Figure/Base Ratio 1 infantry base = 100 men or 1 figure = 1 ship or 1 base=250 men)
  • Recommended Figure Size: 25mm but conversion for 15mm and other scales is covered.
  • Table Size: 96” x 60” is recommended for 25mm figures; 64” x 40” is recommended for 15mm figures.
  • Game Length: Most games should be playable in one evening

BASING SIZES:

Shako uses flexible b

TURN SEQUENCE:

  1. The Artillery Phase: Both players simultaneously fire their eligible artillery units. Any units Broken (see below) are removed from play.
  2. Command Phase: Orders are issued and sent, units are rallied. Divisions check morale followed by the Army.

GAME MECHANICS:

The Orders System: The primary  back.

Movement: As one would ex

Morale Rating: The combat

Artillery Fire: Artillery is a p

Fire Combat: Ranged

Melee: Melee is resolv

ARMY LISTS/SCENARIOS:

The book contains no scenarios, and army lists are sold separately.

REVIEWER’S COMMENTS:

Shako is

PLAYER’S COMMENTS:

Not played.

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